Why Gamelearn is much more than an online training platform

Gamelearn is a platform where you can take online courses. But it’s also much more than that. At the heart of the world’s most award-winning game-based learning company are at least three ingredients that make its training offer an “attractive, fun and useful experience” (in the words of one of our customers). 1 – Practical […]
5 tips for developing engaging employee training programs

It’s no secret that the lack of employee engagement is a major concern for most companies. According to a recent Gallup report, up to 87% of employees are not motivated in their work or committed to their company. And the same applies to workplace learning: students end up bored in front of their computers, doing […]
Traditional e-learning, an endangered species

Traditional e-learning has seen better times. The advent of more novel products, the drop in demand from mature markets and the speed at which developed countries are changing have caused demand for traditional online courses to plummet. According to a recent study by Ambient Insight, the worldwide five-year compound annual growth rate for self-paced e-learning […]
6 apps that are revolutionizing human resources

The machine revolution has begun in one of the departments where people matter most: human resources. Whether for the hiring of new employees, the management of existing staff or the provision of career guidance, a new set of programs and mobile applications is giving us a taste of what the future holds for the sector. […]
In e-learning too, content is king

With the advent of Internet, companies all over the world have scrambled to provide online corporate learning programs. Training and development managers often try to incorporate as many courses as possible to their training platforms. It has never been easier to offer access to thousands of videos, lessons and e-learning content, all at a fairly […]
10 trends that will shape the future of human resources

“The Fourth Industrial Revolution”. “The Big Shift”. “The digital age”. All of these expressions have been used to describe the social and economic transformations we are experiencing in the 21st century, driven in large part by the technological revolution (Internet, big data, social media, artificial intelligence, robotics, etc.) that has transformed the world we live […]
“Video games are not just for slaying monsters”

“Video games show you that failure is part of learning and that you can always improve” In the world of video games, Baltasar Fernández Manjón knows where to find the hidden screens, extra lives and shortcuts to the finish. This professor of the Complutense University of Madrid (UCM) has been studying and designing educational technologies […]
Providing a course on customer care is not enough; your team needs to practice what they’ve learned

The variety of training programs on offer is endless. We have at our fingertips thousands of courses on every conceivable topic and for all kinds of people. This is also the case with customer care: there are a host of courses on offer, but how many actually allow you to practice what you’ve learned? While […]
Gamelearn et Muy Interesante vous lancent un défi… Le relevez-vous ?

Si vous vous considérez comme un bon gestionnaire de temps et si vous pensez être le numéro un de la productivité, c’est votre jour de chance ! Gamelearn et Muy Interesante unissent leurs forces pour vous proposer un défi que vous ne pourrez pas refuser. Si vous l’acceptez, vous gagnerez peut-être une licence complète pour le […]
Eight examples that explain all you need to know about serious games and game-based learning

Examples of serious games include Minecraft: Education Edition for science and history, Heromask for VR language acquisition, EndeavorRX for ADHD therapy, and Foldit for protein folding. Other illustrations cover healthcare instruction like surgical simulations (Underground), mental health support (Jane the Concussion-Slayer), and general educational subjects such as sustainable energy (Ludwig), as well as social challenges […]