How to develop a remote cybersecurity checklist

Cybersecurity is an increasingly important aspect for businesses in this era of digital transformation, and many organizations aren’t as prepared as they need to be. A lot of companies have no strong cybersecurity measures in place in general, let alone for an entirely remote environment like many are currently facing. Cybersecurity while working remotely is […]
Gamelearn’s serious game Mars wins best training program in its category at the 2020 Stevie® Awards

Gamelearn’s customizable video game, released in 2019, has won a prestigious Gold Stevie® award in one of the subcategories under Best Training Programs or Media. These awards recognize exceptional employers as well as those standout teams, HR professionals, products, and suppliers that help foster great workplaces. The customer is always right The award-winning video game, […]
Gamelearn CEO Ibrahim Jabary sits down with ‘Professor Game’ to talk game-based learning and the history of his company

Rob Álvarez Bucholska is a professor at IE Business School in Madrid and a strong proponent of integrating gamification into academic and corporate environments. His passion for the topic led him to create and produce a podcast, “Professor Game,” which features weekly interviews with leaders in the field of gamification that shine a light on […]
How to Manage Change and Build Employee Commitment

Change is inevitable in any fast-paced business environment, no matter the industry or size of the company. It can also take place in many forms: mergers and acquisitions, global or regional expansion, downsizing or outsourcing of the workforce, branch closures, the introduction of new products, etc. Then again, humans are known to be strong resistors […]
Dans ses cours d’été, Gamelearn met en avant le game-based learning chez les professionnels des RH

Alors que son catalogue de serious games et de son modèle d’abonnement sont en pleine expansion, la plateforme leader de formation de jeux vidéo a voulu profiter des mois d’été pour faire ce qu’elle fait de mieux : partager des connaissances de manière amusante. La société spécialisée dans le développement de « serious games » […]
Gamelearn impulsa el game-based learning entre los profesionales de RR. HH. en su escuela de verano

En plena expansión de su catálogo de serious games y de su modelo de suscripción, la plataforma líder en capacitación con videojuegos ha querido aprovechar los meses estivales para hacer lo que mejor sabe: compartir conocimiento de forma divertida. La compañía especializada en el desarrollo ‘juegos serios’ online ha planificado para los próximos tres meses […]
The ever-increasing importance of digital security in business

With the business world becoming increasingly digitized every day, employees and businesses are finding themselves more and more exposed to the dangers lurking in the online world. This year, internet use has increased by 7%, bringing us to a total of 59% of the global population online. As a result of this growth, cyberattacks are […]
4 lessons we’ve all learned from telecommuting

During the coronavirus pandemic, both established businesses and new startups have struggled to keep their doors open. This is partly because the number of in-store shoppers has been greatly reduced and partly because keeping employees safe amidst the highly contagious coronavirus has proven almost impossible. To weather the impact of this unprecedentedly catastrophic pandemic, employers […]
Sharpening creativity with the SCAMPER technique

Creative thinking and problem-solving are abilities we use every day in one way or another, and they’re essential for innovation. Having said that, not all people are used to regularly flexing their creative muscles. We’re all born with the ability to think outside the box, it’s just that from a young age, our brains are […]
How gamification builds new leaders

Simply put, gamification is the introduction of different game playing elements — such as point scoring, competing with others, and rules of play — into a traditionally non-game environment in order to encourage user engagement. According to Business News Daily, gamification has been around for many decades now and is actually being continuously used by […]