More than 5000 satisfied customers worldwide

  • Adidas
  • Balay
  • BBVA
  • Campofrío
  • Coca-Cola
  • Damm
  • Decathlon
  • Desigual
  • Ford
  • Heineken
  • Iberia
  • Kyocera
  • Liverpool
  • MAN
  • Merck
  • Nivea
  • Olympus
  • P&G
  • Pepsi
  • Banco Sabadell
  • Sigma
  • Unifoods
  • Vestas
  • Kellogg's
  • Burger King
  • Bayer
  • Camper
  • Citibanamex
  • Codorníu
  • Danone
  • Deliplus
  • Ericsson
  • Generali
  • Iberdrola
  • Iglo
  • LG
  • L'Oréal Paris
  • Mapfre Tepeyac
  • Michelin
  • Novartis
  • Otis
  • Pemex
  • Philips
  • Sanofi
  • Toyota
  • Unilever
  • Volvo

Why does it work? Because it combines three key elements

Simulators & feedback

Experiential learning through simulators that allow risk-free practice with personalized feedback.

Gamification & storytelling

Video games that integrate gamification and storytelling to ensure fun, improve knowledge retention, and boost user engagement.

High-quality content

Practical, job-applicable content, no theories, no definitions. Just tools, tips, and actionable advice.

Training people finish (and use)

  • 97%find it applicable to their work
  • 4xmore hours spent building skills
  • 99%improve their skills

*Metrics from our Kirkpatrick surveys, averaged across the aggregated results of all our clients. Data updated in July 2025.

Discover how professionals across all industries are leveraging gamification to succeed

You drive. Your CSM navigates.

Every project has a Customer Success Manager (CSM) who knows it inside out. They work with you to connect the goal you started with, what happens during the project and the results you get.

We don't just track progress. We help you decide what to do with what we learn.

Alwayswith a CSM by your side

StartYour goal

FinishYour results

  1. Defines success with you

    What you want to achieve, what should change and how we'll know it's happening.

  2. Gets your team on board

    Works with you to reach the participation you need and drive results.

  3. Measures what's changing

    Participation, progress, applicability and results. And, where the project allows, how your team is evolving.

  4. Spots where to act

    Flags risks before they put the result at stake, and opportunities to improve it.

  5. Turns results into decisions

    What we've achieved, what we've learned and what the next step should be.

One more lap: every review ends in a decision (keep going, improve or take the next step), always with someone who already knows your project.

What do our clients say?

This initiative has really caught on with our employees and really appealed to them, which is why it has been such a success.

Luis Sagi-VelaHuman Resources Director, MAN

People are delighted with Game Strategies. We get requests from the employees themselves, I have a queue! It's something that has never happened to me before.

Olga SaizTraining and Development Manager, OTIS

Game Strategies' games have become an indispensable complement within each of the training programs we develop for the different roles in our company.

María LoscosTraining Manager, Scania

Frequently Asked Questions

What training teams ask us most before they start.

Do we need to install any software?

No. All you need is an internet connection and a web browser to play.

Can the video games be accessed from any device?

Of course. Game Strategies’ video games are developed to be accessible from a computer, tablet, or mobile device.

Can the course materials be downloaded?

Yes, all lessons and other materials can be downloaded in PDF format from each training video game.

Is an LMS required to access the video games?

No, there are several ways to access the video games: directly from the Game Strategies platform, through an LMS with prior integration, using a hybrid SCORM, or even via a QR code.

Is a certification provided upon completing the courses?

Yes, upon completing any of the courses, a certificate endorsed by Game Strategies is provided.

Is progress feedback provided to the students?

Yes, upon completing a course on the Game Strategies Campus, students can view their results and their ranking compared to other students who participated in the same group.

Can the training managers track the students' progress?

Of course! That’s what the Admin module on the Game Strategies platform is for. It also allows generating reports with relevant indicators, such as those based on the Kirkpatrick model, thanks to the surveys included in all the courses in the catalog.

Not sure where to start?

We'll help you choose the training that makes a difference: in a demo we look at your needs and propose the solution with the biggest impact for your team.