More than 5000 satisfied customers worldwide

  • Adidas
  • Balay
  • BBVA
  • Campofrío
  • Coca-Cola
  • Damm
  • Decathlon
  • Desigual
  • Ford
  • Heineken
  • Iberia
  • Kyocera
  • Liverpool
  • MAN
  • Merck
  • Nivea
  • Olympus
  • P&G
  • Pepsi
  • Banco Sabadell
  • Sigma
  • Unifoods
  • Vestas
  • Kellogg's
  • Burger King
  • Bayer
  • Camper
  • Citibanamex
  • Codorníu
  • Danone
  • Deliplus
  • Ericsson
  • Generali
  • Iberdrola
  • Iglo
  • LG
  • L'Oréal Paris
  • Mapfre Tepeyac
  • Michelin
  • Novartis
  • Otis
  • Pemex
  • Philips
  • Sanofi
  • Toyota
  • Unilever
  • Volvo

A game of Mars, round by round

All you do is pick the topic. From there, the players run the game themselves:

  1. 1

    They write questions

    The team supplies the content: each player writes questions on the chosen topic.

  2. 2

    They answer each other's

    They get it right, get it wrong and learn from what the others know.

  3. 3

    They “attack” with questions

    Competition kicks in: a good question is the best weapon.

  4. 4

    They debate the doubtful ones

    Incorrect or inappropriate questions get discussed by everyone.

  5. 5

    They build their colony

    While proving who knows most, they build their base. The biggest colony on Mars wins.

How does Mars work?

Collaborative content

The participants are the ones who collaboratively create the content. All you have to do is indicate the topic you want to study in depth. Gamification, storytelling and fun will do the rest.

Competition and fun

In this incredible adventure, players have to build the largest colony on Mars while proving who knows most about the selected subject.

Community-managed

The players themselves run their games: they create questions, answer their teammates' questions, “attack” each other with questions and debate the incorrect or inappropriate ones.

What happens when your team plays Mars

  • Assured engagement

    Turn internal training into a dynamic and motivating experience with videogame-like mechanics.

  • Learning that stays

    Participants assimilate and reinforce content in a fun, collaborative and lasting way.

  • Scalability without borders

    Reach global teams with a multi-language, asynchronous and easy-to-deploy solution.

  • Optimize resources

    Reduce costs and time without sacrificing quality and effective training.

  • Drive digital transformation

    Align your training processes with the challenges of business digitalization.

  • Reinforce your innovative image

    Associate your department with key concepts such as innovation, technology and fun.

What a game looks like

You drive. Your CSM navigates.

Every project has a Customer Success Manager (CSM) who knows it inside out. They work with you to connect the goal you started with, what happens during the project and the results you get.

We don't just track progress. We help you decide what to do with what we learn.

Alwayswith a CSM by your side

StartYour goal

FinishYour results

  1. Defines success with you

    What you want to achieve, what should change and how we'll know it's happening.

  2. Gets your team on board

    Works with you to reach the participation you need and drive results.

  3. Measures what's changing

    Participation, progress, applicability and results. And, where the project allows, how your team is evolving.

  4. Spots where to act

    Flags risks before they put the result at stake, and opportunities to improve it.

  5. Turns results into decisions

    What we've achieved, what we've learned and what the next step should be.

One more lap: every review ends in a decision (keep going, improve or take the next step), always with someone who already knows your project.

Collaborative learning. Scalable. Fun.

Dispersed teams? Too much theory and not enough practice? Mars multiplies the impact of your training thanks to its asynchronous, collaborative and gamified model. Book a demo and see how teaching can be fun, effective and digital.