{"id":132950,"date":"2016-10-04T14:05:43","date_gmt":"2016-10-04T12:05:43","guid":{"rendered":"https:\/\/gamestrategies.io\/blog\/game-based-learning-vs-classroom-training\/"},"modified":"2024-11-01T17:16:09","modified_gmt":"2024-11-01T16:16:09","slug":"game-based-learning-vs-classroom-training","status":"publish","type":"post","link":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/","title":{"rendered":"Game-based Learning vs Classroom Training. Or Why Learning Through Playing is the Better Option"},"content":{"rendered":"<p>Game-based learning vs classroom training. The arrival of new learning methodologies responds to a reality: new generations need to learn in a different manner. The so-called &#8216;Millennials&#8217; demand other kind of stimulus, different and better than the passivity of a classroom course. Video game is\u00a0the trend that is here to stay, as shown by the latest studies.<\/p>\n<p>The <a title=\"Massachusetts Institute of Technology\" href=\"http:\/\/web.mit.edu\/\" target=\"_blank\" rel=\"noopener\"><strong>MIT<\/strong> (Massachusetts Institute of Technology)<\/a> revealed back in 2010 <a title=\"Escuela con Cerebro (Spanish)\" href=\"https:\/\/escuelaconcerebro.wordpress.com\/2015\/08\/17\/ensenar-menos-y-aprender-mas-actividad-cerebral-del-alumno-durante-la-tradicional-clase-magistral\/\" target=\"_blank\" rel=\"noopener\">data from a study carried out with a 19 year old college student<\/a>, whose brain behavior was analyzed for a week. The team of scientists found that the brain activity of the student when attending a classroom lecture was the same as when watching television: almost zero.<\/p>\n<p>If the classroom teaching model does not work anymore among young people (or at least, not for every one of them), it is no wonder that we are witnessing the birth of new trends meant to transform training. One of these new disciplines is neuroeducation or neurodidactics.<\/p>\n<p><strong>Jos\u00e9 Ram\u00f3n Gamo<\/strong>, director of the <a title=\"M\u00c1STER EN NEURODID\u00c1CTICA\" href=\"https:\/\/www.urjc.es\/actualidad\/noticias\/1349-master-en-neurodidactica\" target=\"_blank\" rel=\"noopener\"><strong>Master in Neurodidactics of the Rey Juan Carlos University\u00a0<\/strong>in Madrid<\/a>, emphasizes the advantage of being able to monitor the brain activity of students while performing tasks. Why is this important? Simply because it means obtaining information about which methods are the most effective when learning.<\/p>\n<p>Gamo\u2019s team and the Rey Juan Carlos University could see that in primary school classes in Spain, 50% of the time is spent by the teacher talking; this figure increases to 60% in secondary school, while in high school it rises to almost 80%. Is this methodology scientifically justified? The answer is NO.<\/p>\n<blockquote><p>It may interest you: <strong>Why Do Video Games Help Students Learn?<\/strong><\/p><\/blockquote>\n<p>When it comes to learning new things, the human brain uses the right hemisphere, related to creativity and images, but not to linguistic processing: this means that, no matter how much teachers may talk, students do not always retain knowledge.<\/p>\n<p>Studies by MIT and Gamo\u2019s neurodidactics, as well as other platforms such as <a title=\"Neurok\" href=\"https:\/\/neurok.es\/es\/es\/home\" target=\"_blank\" rel=\"noopener\">Neurok<\/a> or <a title=\"Serious Games platform for corporate training\" href=\"https:\/\/www.game-learn.com\/\" target=\"_blank\" rel=\"noopener\">Gamelearn<\/a>, point to the same place: game-based learning is necessary to learn better and stay motivated. This \u201clearning through playing\u201d methodology incorporates visual aids, videos and more interactive and participatory concepts. The result is a more complete learning model, which is adaptable and effective. You can learn more about them in two very recommendable Spanish blogs: <a title=\"Escuela con Cerebro\" href=\"https:\/\/escuelaconcerebro.wordpress.com\/\" target=\"_blank\" rel=\"noopener\">Escuela con Cerebro<\/a> and <a title=\"Pizarras Abiertas\" href=\"http:\/\/pizarrasabiertas.com\/\" target=\"_blank\" rel=\"noopener\">Pizarras Abiertas<\/a>.<\/p>\n<p>If you have got this far, you probably know that we learn best by seeing and doing, let alone by playing. The best example of this \u201clearning through playing\u201d theory is in video games. Currently, almost 60% of the population is familiar with video games and the workforce of the most important companies around the world is around 30 years old on average. Within 10 years, millennials will be 75% of the workforce. That is why <strong><a title=\"The Game as the New Strategy in Human Resources\" href=\"https:\/\/www.game-learn.com\/en\/resources\/blog\/game-new-strategy-human-resources\/\" target=\"_blank\" rel=\"noopener\">the game has become the new strategy of Human Resources departments<\/a><\/strong>.<\/p>\n<p>The study by Tracy Sitzmann<em> [\u201cA Meta-Analytical Examination of the Instrucional Effectiveness of Computer-Based SImulation Games\u201d, 2011]<\/em> states that games are the best way of learning. Game-based learning, when compared to traditional training\u2026<\/p>\n<ul>\n<li>Increases up to a 20% the self-confidence of the student.<\/li>\n<li>Improves conceptual knowledge by an 11%.<\/li>\n<li>Improves retention of learned content by a 90%.<\/li>\n<li>Enhances practical knowledge by a 20%.<\/li>\n<li>Generates up to a 300% more of completed tasks.<\/li>\n<\/ul>\n<p>In <strong>Gamelearn<\/strong> we are <strong>pioneers<\/strong> in game development for corporate training. <strong>Merchants<\/strong>, <strong>Triskelion<\/strong> and <strong>Pacific<\/strong>\u00a0are the games by the platform that offers to thousands of companies worldwide a revolutionary methodology and, as we have seen, culture of leadership in the coming years.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game-based learning vs classroom training. The arrival of new learning methodologies responds to a reality: new generations need to learn in a different manner. The so-called &#8216;Millennials&#8217; demand other kind of stimulus, different and better than the passivity of a classroom course. Video game is\u00a0the trend that is here to stay, as shown by the [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":132951,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[157],"tags":[464],"class_list":["post-132950","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-merchants-negotiation-online-course-for-corporate-trainingsuccess-in-bussinestriskelion-time-management-online-course-for-corporate-training"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.2 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Game based learning vs classroom training<\/title>\n<meta name=\"description\" content=\"Game-based learning vs classroom training. The &#039;millennials&#039; demand other kind of stimulus, different and better than the passivity of a classroom course.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Game based learning vs classroom training\" \/>\n<meta property=\"og:description\" content=\"Game-based learning vs classroom training. The &#039;millennials&#039; demand other kind of stimulus, different and better than the passivity of a classroom course.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/\" \/>\n<meta property=\"og:site_name\" content=\"Game Strategies\" \/>\n<meta property=\"article:published_time\" content=\"2016-10-04T12:05:43+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-11-01T16:16:09+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/gamestrategies.io\/wp-content\/uploads\/2024\/10\/Game-based-learning-vs-classroom-training-or-why-learning-through-playing-is-the-better-option.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"667\" \/>\n\t<meta property=\"og:image:height\" content=\"462\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Gamelearn Team\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Gamelearn Team\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Game based learning vs classroom training","description":"Game-based learning vs classroom training. The 'millennials' demand other kind of stimulus, different and better than the passivity of a classroom course.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/","og_locale":"en_US","og_type":"article","og_title":"Game based learning vs classroom training","og_description":"Game-based learning vs classroom training. The 'millennials' demand other kind of stimulus, different and better than the passivity of a classroom course.","og_url":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/","og_site_name":"Game Strategies","article_published_time":"2016-10-04T12:05:43+00:00","article_modified_time":"2024-11-01T16:16:09+00:00","og_image":[{"width":667,"height":462,"url":"https:\/\/gamestrategies.io\/wp-content\/uploads\/2024\/10\/Game-based-learning-vs-classroom-training-or-why-learning-through-playing-is-the-better-option.jpg","type":"image\/jpeg"}],"author":"Gamelearn Team","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Gamelearn Team","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/","url":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/","name":"Game based learning vs classroom training","isPartOf":{"@id":"https:\/\/gamestrategies.io\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/#primaryimage"},"image":{"@id":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/#primaryimage"},"thumbnailUrl":"https:\/\/gamestrategies.io\/wp-content\/uploads\/2024\/10\/Game-based-learning-vs-classroom-training-or-why-learning-through-playing-is-the-better-option.jpg","datePublished":"2016-10-04T12:05:43+00:00","dateModified":"2024-11-01T16:16:09+00:00","author":{"@id":"https:\/\/gamestrategies.io\/en\/#\/schema\/person\/ba8bb23a0fcb9db323e5491ea255ae7a"},"description":"Game-based learning vs classroom training. The 'millennials' demand other kind of stimulus, different and better than the passivity of a classroom course.","breadcrumb":{"@id":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/#primaryimage","url":"https:\/\/gamestrategies.io\/wp-content\/uploads\/2024\/10\/Game-based-learning-vs-classroom-training-or-why-learning-through-playing-is-the-better-option.jpg","contentUrl":"https:\/\/gamestrategies.io\/wp-content\/uploads\/2024\/10\/Game-based-learning-vs-classroom-training-or-why-learning-through-playing-is-the-better-option.jpg","width":667,"height":462},{"@type":"BreadcrumbList","@id":"https:\/\/gamestrategies.io\/en\/blog\/game-based-learning-vs-classroom-training\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Inicio","item":"https:\/\/gamestrategies.io\/en\/"},{"@type":"ListItem","position":2,"name":"Uncategorized","item":"https:\/\/gamestrategies.io\/en\/blog\/category\/uncategorized\/"},{"@type":"ListItem","position":3,"name":"Game-based Learning vs Classroom Training. Or Why Learning Through Playing is the Better Option"}]},{"@type":"WebSite","@id":"https:\/\/gamestrategies.io\/en\/#website","url":"https:\/\/gamestrategies.io\/en\/","name":"Game Strategies","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/gamestrategies.io\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/gamestrategies.io\/en\/#\/schema\/person\/ba8bb23a0fcb9db323e5491ea255ae7a","name":"Gamelearn Team","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/gamestrategies.io\/en\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/e5fc7a4184272ac538ad3a7175396848de55d3c6c165113c5acded63cd953840?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/e5fc7a4184272ac538ad3a7175396848de55d3c6c165113c5acded63cd953840?s=96&d=mm&r=g","caption":"Gamelearn Team"},"url":"https:\/\/gamestrategies.io\/en\/blog\/author\/gamelearn\/"}]}},"_links":{"self":[{"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/posts\/132950","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/comments?post=132950"}],"version-history":[{"count":0,"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/posts\/132950\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/media\/132951"}],"wp:attachment":[{"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/media?parent=132950"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/categories?post=132950"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamestrategies.io\/en\/wp-json\/wp\/v2\/tags?post=132950"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}